Game Development
Hands-on experience: Unreal Engine, custom server management, web/game integrations, communities, and the challenges that connect them.
Indie Studio & Amateur Generalist
Worlds, systems, experience, and everything in between. Current work includes a custom Rust territory server and the tools that support it.
Axiom Lattice - TerritoryFlak - Founder
Hands-on experience: Unreal Engine, custom server management, web/game integrations, communities, and the challenges that connect them.
Primarily Blender and Substance Painter: 3D modelling, CGI, and texturing. A broad working knowledge of the wider pipeline, with a focus on technical accuracy.
Rust-focused: My first substantial real-world project after years of experimentation and learning. Mods and extensions to change the flavour of an established world.
Experience in using photogrammetry to capture real-world assets, produce detailed surface scans, refine the resulting data, and integrate it with traditional 3D workflows.
Featured Operation
A Rust territory-control project with its own player site, game systems, and external tooling.
